PHY GET CLOTH COLLISION GROUP
Determine the collision group a cloth is in.
Return Integer=PHY GET CLOTH COLLISION GROUP(ID)
ID
Integer
identification number of the cloth object
collision group the cloth is attached to
Collision groups are useful for controlling how collision is handled between objects. For example, it may be that you do not require your cloth object to collide with certain other objects and so you can place it into a certain group. This command returns the group to which the cloth is connected to. The command phy set cloth collision group can be used to control the group the cloth is in.
No example code is provided for this command