PHY GET CLOTH COLLISION GROUP

Determine the collision group a cloth is in.

  Syntax
Return Integer=PHY GET CLOTH COLLISION GROUP(ID)
  Parameters
ID
Integer
identification number of the cloth object

  Returns

collision group the cloth is attached to

  Description

Collision groups are useful for controlling how collision is handled between objects. For example, it may be that you do not require your cloth object to collide with certain other objects and so you can place it into a certain group. This command returns the group to which the cloth is connected to. The command phy set cloth collision group can be used to control the group the cloth is in.

  Example Code
No example code is provided for this command